![]() ![]() Once the familiar was going, at that point you could do the previous process of digging out a choke point and letting the familiar kill for ages (and ages.Are you searching for rules Eternium code? You’ve come to the right spot. (remember the original eternium man was 600k moves where pick pocketing was semi-automated) It would take alot longer but you'd get a similiar amount of loot eventually. which may cause issues with claw bugs who bypass armor which means something like a quickening may be required. ![]() Now that monster generation is fixed, and food can be solved by herbs it may actually just be the same process cept without pick pocketing + gremlins. ![]() Using pick pockets just sped up the process to get the djinni ring. The major previous issue was food and monster generation, which is how the gremlin bomb came about. Roll one with good skillset, train the pet to inhumane levels, run around with 7LB for extra maneuverabilityyup the original approach was a bard with a strong familiar. Roll one with good skillset, train the pet to inhumane levels, run around with 7LB for extra maneuverability I believe this challenge was done with a bard once, no? Still no herbalism though but that can be remedied eventually with a wish. Paladins, Monks and Assassins come to mind. Perhaps a class that is crowned with a weapon that grants either of the slaying powers? So a powerful companion that kills whatever you can't.įorget about doors past char lvl ~8 or so, when dark orcs and other door smashers start to show up.įor greater moloch way, also a wish and demon/humanoid slayers are necessary. One way is to summon greater molochs of course and then somehow destroy them.Īnother is to progressively get there but then you will face monsters that are increasingly more powerful and capable. So, stuff like stone statues and stone golems would be a problem without companions to kill them.Įverything depends on how you intend to level up to 50. ![]() Hurthling wizards will have both gardening and herbalism so perhaps it's not such a bad choice.Īfter a while though, monsters will become too tough to just blast away with spells and not everything can be sacced if you can't kill it. Whipping especially on low levels is quite effective.Įarly herb farming for spense covers the HP regen but restricts r/c combinations. ![]()
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